I designed and built an internal timesheet app for 1,000+ Sunshine Coast Council field workers as an intern.

An early figma design of my new portfolio
An early figma design of my new portfolio

Overview

Sunshine Coast Council manages over 1,000 field workers across parks, infrastructure, and waste services.

Sunshine Coast Council manages over 1,000 field workers across parks, infrastructure, and waste services.

Timesheeting was a persistent pain point — for workers submitting hours, and for managers trying to confirm everything was correct before payroll. I was brought in as a sole intern to take the product from concept to a near-complete design in 4–6 weeks and I also ended up working on the front-end build of the app.

Role

Product Designer & Front-end Developer

Timeframe

4-6 weeks for Design

4-8 weeks for Front-end

Team

Myself, Team Lead, Senior Front-end Developer/s

Tools

Problem

The existing system was desktop-first, bloated, and largely unusable in the field.

The existing system was desktop-first, bloated, and largely unusable in the field.

Workers were remembering hours and entering them later — leading to errors, incorrect job costing codes, and payroll delays. Managers had no way to see at a glance who hadn't submitted, meaning manual follow-ups every week. This wasn't just frustrating. It was costing real time and money across the organisation.

Whiteboarding Sessions

Before opening Figma, the team lead and I worked through the app on a whiteboard. He brought the domain knowledge — how the existing workflows operated, what leadership needed to see, and the constraints the system had to work within. I brought the design thinking, sketching out ideas for him to react to, redirect, and build on directly.

Before opening Figma, the team lead and I worked through the app on a whiteboard. He brought the domain knowledge — how the existing workflows operated, what leadership needed to see, and the constraints the system had to work within. I brought the design thinking, sketching out ideas for him to react to, redirect, and build on directly.

These sessions gave me enough of a foundation to move into wireframes with a clear direction — what the core screens needed to do, roughly how the navigation should work, and where the complexity actually lived.

Design System

The Council had no digital design system — only a PDF of print brand guidelines. Before designing a single screen, I translated this into a functional system in Figma:

The Council had no digital design system — only a PDF of print brand guidelines. Before designing a single screen, I translated this into a functional system in Figma:

Building this upfront meant every screen stayed consistent, and the system could be handed off cleanly to developers — and extended by future designers/developers without starting from scratch.

Color System

66 primitives

132 tokens

Adapted the Council's print colors into an accessible digital palette, ensuring all interactive elements met WCAG AA contrast requirements. Created semantic color tokens for success, warning, and error states.

Typography & Hierarchy

11 styles

Established a type scale optimized for mobile readability with larger touch targets. Defined heading styles, body text, and UI labels that maintained brand consistency while improving legibility on small screens.

Component Library

12 core components

30+ variants

Built a library of reusable components: buttons, form inputs, cards, bottom sheets, modals, and navigation elements. Each component included variants for different states (default, hover, disabled, error).

Spacing & Layout

margin: 16px

gutter: 8px

Implemented an 8px grid system to create consistent rhythm across all screens and ensure components aligned properly at different breakpoints.

Informal Stakeholder Sessions

As the design progressed, I sat in on meetings with four different fieldworker teams — Civil Construction, Parks & Gardens, Metal Fabrication, and Property & Rating. Each team worked differently, and hearing that directly influenced specific decisions.

As the design progressed, I sat in on meetings with four different fieldworker teams — Civil Construction, Parks & Gardens, Metal Fabrication, and Property & Rating. Each team worked differently, and hearing that directly influenced specific decisions.

Civil Construction workers are project-based, spending full days on a single job — so a "use previous day's timesheet" template made more sense than complex navigation. Parks & Gardens crews sometimes work in groups, meaning one person needed to be able to populate timesheets for the whole team. Metal Fab workers were building their entire shift manually, entry by entry, so reducing that friction was a priority.

These weren't formal research sessions — I was mostly there to listen. But what I heard mattered. Some feedback fed directly into the core timesheet experience we were prioritising. Other feedback pointed toward features that belonged in their own space — validating concepts like the jobs section.

Timesheet Screens

Core

Fieldworkers can add items to their timesheet — jobs, allowances, breaks — navigate previous days via a collapsible calendar, and submit for manager review in a few taps.

Fieldworkers can add items to their timesheet — jobs, allowances, breaks — navigate previous days via a collapsible calendar, and submit for manager review in a few taps.
Add to their timesheet
Add to their timesheet
An early figma design of my new portfolio
Expand the calendar
Expand the calendar
An early figma design of my new portfolio
Submit timesheet/s
Submit timesheet/s
An early figma design of my new portfolio

Manager Screens

Core

Managers get a dedicated view showing submission status across their team, with status-based filtering so they can immediately see who's outstanding. Timesheets can be reviewed in a compact card view or opened in full detail before approving or rejecting.

Managers get a dedicated view showing submission status across their team, with status-based filtering so they can immediately see who's outstanding. Timesheets can be reviewed in a compact card view or opened in full detail before approving or rejecting.
Manager approves timesheet
Manager approves timesheet
An early figma design of my new portfolio
Filter timesheets by status
Filter timesheets by status
An early figma design of my new portfolio
Compact timesheets
Compact timesheets
An early figma design of my new portfolio

Homepage/Job Screens

Concept

There was some exploration into how a homepage and possibly another core feature, Jobs, would look and function for Fieldworkers.

There was some exploration into how a homepage and possibly another core feature, Jobs, would look and function for Fieldworkers.

Ultimately the timesheeting was a priority and these were just concepts of extra functionality and features for fieldworkers that the team lead believed should be presented to the project management/leadership.

Homepage
Homepage
An early figma design of my new portfolio
Starting a Job
Starting a Job
An early figma design of my new portfolio
Prepare details
Prepare details
An early figma design of my new portfolio

+7 more concept screens

Outcome

The final design was presented to the CEO, Mayor, and Executive Leadership team at Sunshine Coast Council. The project was paused at the end of my internship and is scheduled for review and implementation in 2026.

The projected impact speaks for itself — hundreds of fieldworkers spending less time on admin, managers no longer chasing submissions manually, and payroll running with fewer errors and delays.

Beyond the app, the design system I built became proof-of-concept for how Council could approach digital design at scale. A foundation that could save significant time and reduce inconsistency across future projects — not just Nexus. Beyond the app, the design system I built became proof-of-concept for how Council could approach digital design at scale. With the team managing 10+ websites, one app and potentially now another app — one internal, one external — a consistent design language isn't just useful, it's overdue.

ALL RIGHTS RESERVED © 2025 MITCHELL ZELLER
ALL RIGHTS RESERVED © 2025 MITCHELL ZELLER
ALL RIGHTS RESERVED © 2025 MITCHELL ZELLER

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